Gnost

From MegaCorp
Jump to: navigation, search

The Gnost are a race of unmodified, base humans well known for mastery of Psionics, with some few, secret among their number classified as 'Gifted' with the fabled Magellan Cells embedded in their brains, allowing them to perform incredible feats which bend the laws of the universe.

All members of the Gnost subscribe to the Deapath, a way of life. The central premise of which is the humane treatment of humanity. They eternally question the existence of the Divine (hence "Quorum") but seek the truth and salvation in the acts of mortals. They are also uniformly members of a single-world spanning institution: The Gnost Quorum, a megacorporation headquartered in Hierosalem.

At one point in the long history of human civilization, all of the major communities of organized doctrine aligned into a single movement. While this may seem an impossibility given conflicting belief systems, the appearance of the MAGELLAN CELLS changed everything. The Cells made their hosts Gifted, allowing them to explore their Psionic potential.

Poverty, superstition and the increasing influence of the Magellan cells were said to be driving forces that created the original Gnost of old earth. It was unsurprising the Gnost took the Gifted, also known as the Magellan hosts to be their champions; that they were blessed champions worthy of transcendental power.

The prophets, the titular leaders of the Gnost, are the nine most powerful Gifted of their ranks, enshrined in the Nonagon vault at the heart of their holy city, Hierosalem. Hierosalem itself is an independent theocratic city-state surrounded by Theresia, an unaffiliated-majority country.

While the Deapathic faith and the Quorum are the oldest institutions on Gaia, the Awakening aligned their clergy with the ideals of the Gnost from old Earth, hence why they are now formally known as the “Gnost Quorum”.

Some Gnost subscribe to the preservation of genetically pure 'Orthodox' humans and went as far as to have extensive germline testing done to ensure they are the result of minimal tampering genetically or cybernetic augmentation. Others follow a more liberal agenda, accepting all into their ranks.

However, the existence of extremists in their ranks cause Gnost to be discriminated against in some workplaces and viewed with suspicion.

The Gnost have a doctrine of laws that prohibit them from persecuting their own kind for petty differences of opinion and have ritualistic rites to approach dogmatic conflict.

Among the teachings of the Gnost are forbidden Gospels- which allude that the human soul and the human body are tethered in a phenomenon, not unlike quantum mechanics: They exist in two different planes of existence. Hence, a hypothesis puts forward that the soul resides in a madness where a common subconscious links all humanity. And also that Strange and horrific entities roam on the other side- demonic possession is said to be such entities synchronizing with a human, taking over their own soul’s reins on the body.

An elevated state of mind might even allow direct contact with outsiders which can be lethal or mind-shattering, as these entities dwell outside of space-time as we know it, and do not communicate in any meaningful way, their thoughts alien and inchoate.

Roleplay

In our initial test sessions, players often confused unaffiliated humans with being a member of the Gnost. Unaffiliated humans are just regular humans that chose to be neither Corp or Incarnate in their Assignment, but also have not aligned themselves with the Gnostic Quorum as a member of the clergy. The Gnost Quorum itself, even though it is a civil (mega) corporation with millions of citizen-employees does not have a full enrollment of its members in the holy orders. An unaffiliated human may be Deapathic but are not ordained by default into the ranks of the disciples. Anyone, even some Corp and Incarnates, can subscribe to the Deapath as their religion, but they are still considered civilians and not true Gnost.

What identifies an individual as being Gnost is simply the fact that they have chosen to advance up the hierarchy of the Gnost Clergy, in other words, they have taken at least one vow. Usually, the first vow is the Vow of Loyalty.

The Gnost are undoubtedly religious and follow the strictures of the Deapathic faith, believing themselves to be 'holier than thou' at times. They have high moral standards and are very conservative in their decision-making. Gnost are sometimes overly polite and are collectivist, often seeking the consensus of their counterparts before making decisions. The environment in which most Gnost study, work, and of course, pray, make them susceptible to groupthink. A fully initiated Gnost is often highly disciplined, being accustomed to rituals that hone body and mind – they often meditate, pray or exercise without feeling awkward. Among their own kind, the Gnost refer to themselves formally as "compliant Disciple" in the third person.